#import "Screen.h"
#import "MoviePanel.h"
#import "Buffer.h"
@interface MovieScreen  :Screen
{
    double startTime;
    Sprite* movieFrames;
    Sprite* prompt;
    
}
@property (retain,nonatomic)Sprite*prompt,* movieFrames;

-(void) initWithFrame:(CGRect)r buffer:(Buffer*)buffer;
-(void) init:(Buffer*)buffer;
@end
